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Game-ready weapon created from various photo references. This was a personal project to experiemnt with dDO as a texturing tool. The goal was to combine the use of dDO and traditional Photoshop texturing to create a detailed finished asset.

 

Software Maya, Photoshop, nDo2, dDO, Headus UV layout               

3966 Tris        

2048*2048 Diffuse, Gloss, Specular, Normal

Rendered Marmoset 2 

 

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